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Intro to Isometric Architecture

Learn the essential tips and techniques required to design high quality architetural structures!

Teacher Artwork by Patrick Hailla

This class will be offered in Spring 2024. Join our waitlist to reserve your spot and get priority before anyone else. Click on the button to secure your spot.

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Teacher Artwork by Patrick Hailla

Intro to Isometric Architecture

In this advanced course, you will learn an effective set of isometric drawing skills and visual development concepts to generate high-quality designs in any visual style. striking but also best convey the mood and theme of the game.

Over the term, your instructor will show you how to properly interpret a design brief, gather references, and establish keyframes so you can smoothly navigate the creation process. After creating rough sketches in basic 2-point perspective, you will learn to generate multiple ideas and use shape design and auxiliary architectural elements to develop a visual style that suits your concept's setting all the while improving the readability of your image.

By the end of this course, you will have gained a thorough understanding of the architectural design process and be able to efficiently bring your visions to life. What's more, you'll also have made your very own stunning interior environment concept that will be ready to add to your portfolio!

  • Course Type Inactive Classes
  • Duration 10 Weeks
  • Skill Level
    Level 3
    Level 3

    These courses are for people who can already draw and paint realistically and can create complete digital illustrations.

    Level 3 classes will help students to give a new edge to their images, properly render their digital work, and bring them closer to a professional level.

  • Language English


Note: This class will be offered online only

Term: TBD

Class Timings: TBD

Date of first class: TBD

Duration: 10 weeks

Please note that our classes times are listed as EDT (GMT-4) but that starting on Sunday, November 3rd, 2024, all class times will go into EST (GMT-5).

If you are unable to attend the class during the times listed above, you will still have access to video recordings of the class lectures and will still receive personalized feedback from your instructor.

It should be noted that students should set aside a minimum of 3 hours per week to complete assignments for this class. Students may even require a bit more time (4-5 hours per week) depending on how quickly they can work through assignments.


*Please note that this class' duration is subject to change (to either 1.5 hours or 2 hours) depending on the number of enrolled students.

These shorter class formats (offered up to a maximum of 6 students for the 2-hour format) are conducted with more of a personalized mentorship style, allowing students to have more time devoted to their assignments' critiques and the ability to ask more questions in class, while still maintaining all of the theory and planned curriculum for the regular class length.



Skill requirements 

To enroll in this course you should have: 

If you are unsure of your skill level, please contact [email protected] for additional guidance.


Language and age requirements

You should have at least intermediate level English to take this class. Please be advised that there could be artistic nudity in our classes. Students should be 14 years old to enroll.

Required Materials

Material List: 

  • A desktop computer or laptop with Photoshop installed*
  • A  graphic tablet with pressure sensitivity (from brands such as Wacom, Huion, or Xencelabs), OR a tablet-laptop hybrid (also with Photoshop installed) with pressure sensitivity (such as the Wacom Cintiq Companion or Microsoft Surface Pro).


Important note: 


Please note that the vast majority of our digital classes are taught using Adobe Photoshop and that this is also the recommended program for students to use. You may consult our FAQ for more information on other software which may be potentially used for class, however, please note that no technical assistance will be provided by instructors on the use of alternative painting software as they may not be familiar with the program.


Please ensure that all of your hardware and software are functioning properly before the start of the term; there will not be any time to resolve technical issues in class.


*Please consult our Tech Requirements below for more precise computer specifications.


Tech Requirements for Attending Syn Studio Online Classes

Minimum Requirements

  • A strong uninterrupted broadband wired or wireless (3G or 4G/LTE) connection with a minimum 600kbps bandwidth (up/down).
  • A Laptop/Desktop computer equipped with a single core processor (at least 1 GHZ processing speed) or a smartphone/tablet with equivalent processing capabilities
  • Good speakers/earphones to listen to the classes
  • Browser - IE7+, Safari 5+, Firefox, Chrome
  • Operating System - Windows XP, Mac OS 10.6, Linux distro based on 3.0 kernel, Android 5.0, iOS 10


Syn Studio Recommendations

  • A strong uninterrupted broadband wired or wireless (3G or 4G/LTE) connection with a minimum 1.5Mbps bandwidth (up/down). You can also connect to the internet directly using your ethernet cable to improve your experience.
  • Laptop/Desktop computer equipped with a dual core processor with at least 2 GHZ processing speed and a 4 GB RAM
  • High Quality speakers/earphones to listen to the classes
  • Browser & Operating System - We recommend using the latest version of the browser and operating system for an optimal online classroom experience.

Course Outline

*Please note that the following outline is subject to change slightly at the teacher's discretion.

Part 1: You will receive a design brief with architectural requirements for a specific setting or genre.

You will learn to interpret the brief, gather references and create sketches so you can explore architectural design options and finalize the one best suited for the requirements.

Through continuous feedback at every step of the process, you will gain the ability to properly set up the correct isometric perspective for the design, draw out all the structural elements, and add additional details that improves readability and best communicates the storyline.

You will also gain the skills required to add line weight, cast shadows, flat colours, polishing and any necessary text elements so you can take your design to the next level

Part 2: You will choose an unused building option from the design exploration process (in Part 1), gather specific references and learn how to best organize them so you can generate 3 distinct level variations for your design

You will learn to use different structures, materials and additional elements to manipulate your designs and make them specific to the level requirements so it is easily understandable and best communicates the game setting to the viewer

You will also learn how to polish and refine your variations and organize them in an appealing manner

Check out the entire outline


Questions and Assistance

Feel free to send us an email at [email protected] or give us a call at 514-998-7625

Please consult our FAQ; most of the commonly asked questions are answered in detail there. If you cannot find the answer to your question, please feel free to fill out the form below, or, send an email to [email protected]

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